29 - Bump to the goal
Created on Tuesday, 02 September 2025
Bumpidy up your way to the goal
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Level Source Data
You can copy this code to use as a template for your own creations in the Level Editor.
[ {
"block": [ {
"height": 150,
"width": 30,
"x": 1660,
"y": 640
}, {
"height": 150,
"width": 30,
"x": 1390,
"y": 640
}, {
"height": 30,
"width": 260,
"x": 1520,
"y": 700
}, {
"height": 100,
"isBumper": true,
"width": 500,
"x": 2200,
"y": 800
}, {
"height": 150,
"isBumper": true,
"width": 1000,
"x": 650,
"y": 2250
}, {
"height": 150,
"isBumper": true,
"width": 1000,
"x": 2350,
"y": 2250
}, {
"height": 400,
"isBumper": true,
"width": 400,
"x": 1000,
"y": 3000
}, {
"height": 400,
"width": 400,
"x": 1500,
"y": 2300
} ],
"circles": [ {
"bodyType": "static",
"isBumper": true,
"radius": 80,
"x": 200,
"y": 1600
}, {
"bodyType": "static",
"isBumper": true,
"radius": 80,
"x": 600,
"y": 1600
}, {
"bodyType": "static",
"isBumper": true,
"radius": 80,
"x": 1000,
"y": 1600
}, {
"bodyType": "static",
"isBumper": true,
"radius": 80,
"x": 200,
"y": 1200
}, {
"bodyType": "static",
"isBumper": true,
"radius": 80,
"x": 600,
"y": 1200
}, {
"bodyType": "static",
"isBumper": true,
"radius": 80,
"x": 200,
"y": 800
} ],
"filename": "29 - Bump to the goal.json",
"goal": [ {
"height": 250,
"width": 250,
"x": 1400,
"y": 435
} ],
"points": 1000,
"ragdoll": [ {
"x": 1500,
"y": 1900
} ],
"triangles": [ {
"a": 250,
"angle": 0,
"b": 350,
"bodyType": "static",
"c": 250,
"isBumper": true,
"x": 2650,
"y": 400
}, {
"a": 250,
"angle": 180,
"b": 350,
"bodyType": "static",
"c": 250,
"isBumper": true,
"x": 2100,
"y": 1700
}, {
"a": 250,
"angle": 90,
"b": 350,
"bodyType": "static",
"c": 250,
"isBumper": true,
"x": 2900,
"y": 1450
}, {
"a": 250,
"angle": 180,
"b": 250,
"bodyType": "static",
"c": 250,
"isBumper": true,
"x": 2500,
"y": 1400
} ],
"walls": [ {
"height": 2500,
"width": 3000
} ]
} ]